Terça-feira, 22.11.11

MDA

Mechanics, Dynamics and Aesthetics (MDA) model 

 

"The mechanics describe the components of the game, such as representation and algorithm. Dynamics describes the behaviour of the mechanics as responses of the players inputs. And, Aesthetics is about the desirable emotional responses evoked in the player. For the designer, the game is built from the mechanics upwards; while for the player the game builds from the aesthetics downwards. The model explains this relationship in which dynamics are the bridge between aesthetics and mechanics; between player and designer"

 



 

 

 

Gámez, E. On the Core Elements of the Experience of Playing Video Games: Studying the Gaming Experience
LAP Lambert Academic Publishing (December 30, 2009)


 

Hunicke ,Robin, LeBlanc ,Marc, Zubek ,Robert (2004) “MDA: A Formal Approach to Game Design and Game Research “, Challenges in Game AI, 2004

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barbara-cleto às 23:39 | link do post | comentar

Educational Game

EduGameKnowledge - conteudo educativo que se pretende transmitir aos jogadores

EduGameEngine - forma como se orienta os jogadores (alunos) para explorar/descobrir, ie mecanismo usado para apresentar conhecimento

EduGameInteraction - comunicação jogador/jogo (HCI)

EduGameLevel - permite criar niveis de jogo(mecanismo de progressão)


 

 

Minovic M., Milanovic M., Starcevic Modelling Knowledge and Game Based Learning:  Model Driven Approach

Journal of Universal Computer Science, vol. 17, no. 9 (2011), 1241-1260 

 

 

 

 

barbara-cleto às 21:04 | link do post | comentar

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