Mechanics, Dynamics and Aesthetics (MDA) model 


"The mechanics describe the components of the game, such as representation and algorithm. Dynamics describes the behaviour of the mechanics as responses of the players inputs. And, Aesthetics is about the desirable emotional responses evoked in the player. For the designer, the game is built from the mechanics upwards; while for the player the game builds from the aesthetics downwards. The model explains this relationship in which dynamics are the bridge between aesthetics and mechanics; between player and designer"





Gámez, E. On the Core Elements of the Experience of Playing Video Games: Studying the Gaming Experience
LAP Lambert Academic Publishing (December 30, 2009)


Hunicke ,Robin, LeBlanc ,Marc, Zubek ,Robert (2004) “MDA: A Formal Approach to Game Design and Game Research “, Challenges in Game AI, 2004

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